Tirth Raksha

130 220

-41% Off

In stock

Tirth Raksha is a card game where players build tirths & trusts & the player with 4 full sets + 4000 gold coins wins the game!

age: 7+   |   playtime: 15 minutes   |   players: 2-6

Additional information

Weight0.1 kg
Dimensions0.87 × 12.7 × 8.89 cm
Language

English

Pages

0

Category:

Description

HOW TO PLAY:

SET UP

  1. Shuffle cards together and deal 5 to each player, face down.
  2. Look at your cards, but keep them a secret!
  3. Put the remaining cards face down in the center to create the draw pile.
  4. Decide who goes first. Play continues clockwise.

ON YOUR TURN

  1. TAKE 2 CARDS

from the draw pile and add them to your hand. Later in the game if you have no cards left, pick up 5 instead.

  1. YOU CAN PLAY UP TO 3 CARDS

from your hand, onto the table in front of you. You don’t have to play any cards if you don’t want to (but you can’t have more than 7 cards in the hand at the end of your turn). Play your 3 cards in any combination of the following:

  1. PUT MONEY/LUCKY CARDS INTO YOUR OWN BANK

Create your bank by putting money/lucky cards as players need to pay money for Janma Kalyanak, Charity, etc. If you put a lucky card in your bank, it becomes a money card for the rest of the game. If it is used to pay another player, it must go straight into their banks.

  1. PUT DOWN TIRTHS/TRUSTS INTO YOUR OWN COLLECTION

Lay tirth/trust cards down in front of you to build up full sets. Each card shows how many tirths/trusts are to be collected in that colour set. You can only reorganize your tirth collection on your turn. Get 4 different coloured tirth/trust + 4000 gold coins sets to win the game!

  1. PUT LUCKY CARDS INTO THE CENTER

Lucky cards can be used to ask charity for Jirnoddhar Fund, Tirth Yatra or ask for tirths/trusts, full sets from other players. Lucky cards can also be put in your bank. Their value is shown on the top left corner.

  1. END YOUR TURN

If you have more than 7 cards in the hand at the end of your turn (not including cards on the table) discard extras to the bottom of the draw pile so you only have 7. If you have no cards left, take 5 at the start of your next turn.

HOW TO PAY OTHERS

  1. Cards can never go back into a player’s hand.
  2. Never pay with cards from your hand, only from the cards in front of you.
  3. You can pay with cards from your bank, tirths/trusts or a combination of both.
  4. Change is not given. For example, if a player charges you 400 gold coins and you have 500 gold coins card in your bank, you don’t get any change.
  5. If you pay with tirth/trust cards, they must go into the other player’s tirth/trust collection and not in the bank.
  6. If you have no cards in front of you to pay with, you don’t pay at all!

WINNER

To win, be the first player to collect 4 full tirth /trust + 4000 gold coins sets of different colours.

YOUR AIM

Get introduced and learn about the ancient pilgrimages(tirths) in jainism. Feel like travelling to these historic and holy lands. And in the future, work towards protecting and uplifting jain tirths.

THE CARDS IN DETAIL

CHARITY

Take charity from all players for tirths/trusts you own in one of these colours. Can also be banked as money. Play into centre to use.

DOUBLE CHARITY

Take double charity from all players. Needs to be played with a charity card. Can also be banked as money. Play into centre to use.

MULTI COLOURED CHARITY

Take charity from any one player for tirth/trust you own in any one of these colours. Can also be banked as money. Play into centre to use.

EXTRA CHANCE

Draw 2 extra cards from the draw pile. You can play more than one extra chance per turn. Can also be banked as money. Play into centre to use.

JANMA KALYANAK

All players give you 200 coins as a gift when this card is played. Janma kalyanak can also be banked as money. Play into centre to use.

JIRNODDHAR FUND

Take a fund of 500 coins from any one player. Can also be banked as money. Play into centre to use.

UPASHRAY + ART GALLERY

Add these cards onto any full set you own to increase the total charity of your tirths.

  • You can only have one upashray and art gallery on any set.
  • You can only add art gallery to your tirth after you have added an upashray.
  • You can not add upashray or art gallery to trusts.

Can also be banked as money.

SANGH SEVA

Exchange any one tirth/trust (cannot be part of a full set) with another player and add it to your tirth/trust collection. Can also be banked as money. Play into centre to use.

PUNYA UDAY

Take any one tirth/trust (cannot be part of a full set) from another player and add it to your tirth/trust collection. Can also be banked as money. Play into centre to use.

EXTRA PUNYA UDAY

Take a complete set of tirth/trust from any one player and add it to your collection. Can also be banked as money. Play into centre to use.

MICHCHAMI DUKKADAM

Use this card to refuse any lucky card that is played against you. If that player has a Michchami Dukkadam card, they can use it to refuse your Michchami Dukkadam card. Can also be banked as money.

Play into centre to use.

TIRTH/TRUST CARDS

Each card shows how many tirths/trusts you need of that colour to complete a full set. Can also be used to pay charity and funds if you don’t have money in the bank.

DOUBLE TIRTH/TRUST WILD CARDS

Use tirth/trust wild cards in place of tirth/trust cards. Can be used on one of the colour sets shown. You can swap these amongst different sets on your turn.

MULTI COLOURED WILD CARDS

Multi coloured wild cards can be used as tirth/trust cards of any colour. You can swap it amongst different sets. They have no value and can’t be used to pay with.

GOLD COINS CARDS

Put money cards in your personal bank and Use them to pay charity or funds to other players.

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Tirth Raksha

130 220

In stock